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[Youtube Review][Vox] How the inventor of Mario designs a game
twoyou 2021. 3. 7. 08:50Playtime Comments : [Vox] How the inventor of Mario designs a game
Jo*********:
2:26 who ever played a Nintendo like that is now in prison.
js********:
0:43 Miyamoto: "I think that first is that a game needs a sense of accomplishment. And you have to have a sense that you have done something."
Hidetaka Miyazaki: really?, tell me more...
In************:
0:43 *Tornado siren literally sounding off in the background*
An******:
0:44 Hear that EA, that's pride and accomplishment.
Sa********:
4:13 you missed "the first to have a rumble feature in a controller" but that just goes to show how legendary they are
Ch********:
2:26 c u r s e d
Ca*************:
0:24 That. Did not age well
Top Comments : [Vox] How the inventor of Mario designs a game
re*************:
That smile carries the warmth of my childhood.
I like to also think that if gaming was a person, miyamoto would be him.
Li*******:
It's a bit odd that you interviewed a Japanese man who works for a Japanese company to make Japanese games in Japan, but never once talked about how the industry worked in Japan, and only ever talked about America.
mo*********:
The devil brings eternal misery, Miyamoto brings eternal joy. How many lives have experienced happiness because of this man? So many.
Ai***:
Take a look at Zelda Breath of the Wild or Super Mario Odyssey. Everyone can complete the story after some time. However these games still have so much content for players who want to become an expert in this game and can encourage players to continue on playing the game, even when the main story line is completed.
Most of the todays open world games are so huge that players are forced to play alot to end the main story but at the same time players have to do the same things all of again.
Nintendo found the perfect balance between in dept potential for a game, awell as people who just want to complete the storyline.
Le*****:
Not following trends help you think outside the box, and that's what he's doing. He's an icon I love to follow.
Vi****:
why is he so preci ous
Yu*****:
Stan Lee of video games!
Da**********:
I love how good of a person he is
Pa***********:
Good video overall, however the video game market was not about to crash in 1981 when Donkey Kong was released - it was still experiencing a meteoric rise with the 2600 and with arcades especially.
media: "not the hero we need but the hero we deserve"
Ma****:
I LOVE this dude...he was a BIG part of my childhood. Thank you Miyamoto san.
TR**********:
Miyamoto is the legend of all legends.
Na**************:
Imagine being the landlord of a warehouse and one day finding out that you've become the namesake of the world's most famous videogame! Legendary prank lol
sk***********:
It seems miyamoto was reflecting on Zelda here when talking about immersive worlds
Fi************************:
First-ever work on Artifical Intelligence !!!
[Vox] We gathered comments about popular videos and looked at them in summary, including play time, and order of popularity.
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